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Job Information
Job title

Artist

Company Spencer Reed Group, LLC
Wage Not specified
Location United States, North Carolina, Chapel Hill
Employment type Full Time
Education Not Specified
Year Experience 4 - 5 Years of Practical Experience
Travel None
Published on 2/1/2008
Description
Under the direction of the Art Director, the Effects artist works with the art team to create and implement particle, geometry, and texture effects that simulate explosions, muzzle flashes, smoke, fire, steam, fog, etc. that are required for our current project(s). The effects artist will be using proprietary tools in conjunction with 2D and 3D software to create great looking effects that run smoothly in real time. He or she will collaborate with game designers, level designers and other artists to ensure that project vision is maintained and all effects are implemented as intended.df-tc

Experience/Skills
Requirements:
Portfolio/Demo Reel required
Expert-level skills in Photoshop and 3D Studio Max.
Expert-level skills in 3D graphics, particle systems, and shaders.
Solid understanding of art production processes and ability to quickly master proprietary tools.
Passionate interest in games and the future of the gaming industry.
Willing to accept and provide direction, work well under pressure, and handle multiple tasks.
Committed, independent, and responsible worker.
Strong time management skills and able to meet deadlines.
Exceptional communication skills and attention to detail.
Proactive in problem solving with other team members.
Willing to push yourself artistically and learn new skills
A positive and professional attitude.
Pluses:

Bachelor’s Degree in Fine Art or related field
Game Industry experience
Strong technical aptitude related to 3D tools and game engine technologies
Experience with Painter, Premiere, After Effects, Illustrator
Interest and skills in other aspects of game art creation such as lighting, 3D modeling or texture work.

Other desired skills:
3D Design

This job has expired.