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Job Information
Job title

Graphics Programmer - Bellevue, WA

Company Agile-1
Wage between $0.00 - $0.00 Annually
Location United States, Washington, Bellevue
Employment type Full Time
Education Not Specified
Year Experience 4 - 5 Years of Practical Experience
Travel Not Specified
Published on 5/27/2008
Description
Agile1 is currently recruiting for it's Bellevue based client, a Graphics Programmer.

Requirements:

3+ years of demonstrable experience in C/C++
Experience with low-level 3D programming
Highly motivated, self starter, creative thinker
Expertise in current graphics algorithms, data structures, hardware and mathematics
Reliably able to create good quality, performance-minded code
Experienced with shader programming
Knowledge of Windows programming API

Pluses:

Experience programming video device drivers
Previous commercial games development experience
Ability to work with artists and designers
Experienced with Maya and 3DStudioMax

If you feel you meet our requirements, send your resume and code samples in C/C++ that demonstrate your ability to engineer practical solutions to difficult problems. We prefer to see code that highlights relevant experience to this position. We generally look for at least 2500 lines of code in at least two different subject areas.

We encourage you to send code that will show your best work, and would suggest avoiding linked-list implementations, matrix transformations, lightweight DirectX "wrappers", and the like, as those samples tend not to give a clear idea of your abilities. If you have collaborated with other programmers on the code, please give us a clear indication regarding which parts you've written. Finally, please do not submit executables, make-files or data files.

Code samples will be held in the strictest confidence and used solely for the purpose of evaluating your abilities.
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Experience/Skills
call for details, 3+ yrs of C/C++; low-level 3D programming; Shader programming; Windows programming API, Expertise in current graphics algorithms, data structures, hardware & math; Maya 3DStudio Max; Video device drivers programming.

Other desired skills:
call for details, 3+ yrs of C/C++; low-level 3D programming; Shader programming; Windows programming API, Expertise in current graphics algorithms, data structures, hardware & math; Maya 3DStudio Max; Video device drivers programming.

This job has expired.