Graphics Programmer - C++, HLSL, 3D Render Engines, DirectX, 3D tech job @ tech-centric.net
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Job title
Graphics Programmer - C++, HLSL, 3D Render Engines, DirectX, 3D
Company
Cybercoders.com
Wage
between $0.00 - $0.00 Annually
Location
United States, Texas, Austin
Employment type
Full Time
Education
Not Specified
Year Experience
4 - 5 Years of Practical Experience
Travel
Not Specified
Published on
10/31/2009
Description
Graphics Programmer - C++, HLSL, 3D Render Engines, DirectX, 3D Graphics Programmer needed for a major gaming company - C++, 3D Rendering Engines, HLSL, DirectX, 3D - Skills Required - Graphics Programming, C++, 3D Render Engines, HLSL, DirectX API, Graphics for XBOX 360, Multi-pass Shaders, Multi-threaded programming, Real-time lighting/shadows, Autodesk 3DXMax
Graphics Engine Programmer needed for a major gaming company - C++, 3D Math, HLSL, Shading, Rendering, XBox 360
Based in beautiful Austin, TX, we are a well known and fast growing gaming company that specializes in developing unique gaming technology and solutions, especially for the XBOX 360. Due to continued growth and demand for our services, we are currently looking to hire for a Sr. Graphics/Engine Programmer that ideally possesses experience with gaming graphics (especially XBOX 360 graphics) and/or advanced shader techniques in HLSL or similar. If you want to work in a fun and creatively challenging environment with some of the best, this is the place for you.
Responsibilities:
~Writing, debugging and optimizing code for game software (primarily XBox360, but other platforms may be involved)
~Architecting and maintaining the rendering/shading systems
~Developing tools and processes for our asset creation pipeline
~Quickly learning existing code and libraries and able to make intelligent changes
~Working with artists and designers to achieve challenging visual goals
Must Have Skills:
1.) 3-5+ years of professional programming experience in C++.
2.) Experience with advanced shader techniques in HLSL or similar
3.) Intimate knowledge of the DirectX API
4.) Strong skills in developing 3D render engines and knowledge of modern cutting-edge rendering techniques
5.) Bachelor's degree or equivalent experience in Computer Science, Mathematics or similar
Nice to Have Skills:
Console graphics programming experience, especially XBOX 360
Autodesk 3DSMax plug-ins and Max Scripting
Experience writing highly optimized graphics code, multi-pass shaders and render targets and advanced techniques for Real Time lighting and shadows
Using PIX to debug and optimize graphics code
Low-level understanding of graphics hardware
Experience with multi-threaded game engines and rendering systems.
Agile development team experience
For your hard work, you will be rewarded with an offer that will include an aggressive base salary ($75,000 - $100,000), Profit Sharing, a comprehensive benefits package, 401k matching, a great and fun working environment, and other cool perks! Interviews are occurring this week and early next week, so apply now if you are interested. We can offer a relocation stipend for superstar candidates! - RM-GraphicsProgrammer-TX - , , , , , CyberCoders CyberScientificdf-tc
Experience/Skills
See Above
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