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Job Information
Job title

Graphics System Validation Engineer

Company Intel
Wage between $0.00 - $0.00 Annually
Location United States, California, Folsom
Employment type Full Time
Education Bachelor
Year Experience Academic Only
Travel None
Published on 4/17/2007
Description
In this position, you will be a member of the Graphics System Validation (GfxSV) team, you will be responsible for system-level validation of graphics platform components for the next generation desktop and mobile markets. Tasks include test plan and software development of feature tests used to validate Intel? Graphics display functionality with respect to architecture specifications. Your responsibilities will include but not be limited to:


Evaluating pre- and post-silicon validation content and methodologies for Intel? Display controller, as well as driving efficiency and coverage improvements into the graphics system validation flow and synchronize graphics hardware validation strategies with Intel? Graphics driver implementation


Interacting with architecture, design, system-level simulation, platform, and BIOS engineering, as well as compatibility validation and marketing groups for a high degree of collaboration and leverage in both the pre- and post-silicon validation phases


Developing graphics validation software tools
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Experience/Skills
You should possess a Bachelor of Science degree or a Master of Science degree in Computer Science, Computer Engineering, or Electrical Engineering, with three years (one year for Masters) of experience in relevant hardware design/validation and/or software development. (Competent applicants with fewer years of experience will be considered, as will applicants with higher levels of experience). Additional qualifications include:


-Solid programming skills in the Linux* or Windows* environment, and in particular: C/C++ programming languages and Perl or Ruby* scripting languages

-Knowledge of BIOS, bus protocol (FSB/PCI/PCI-X*), memory subsystems, and hardware and/or software driver integration

-Ability to perform under pressure and adapt to changing priorities

-Excellent written and verbal communication skills

The following qualifications would be an added advantage:

-Familiarity with graphics concepts and usage (VGA, 2D, 3D, execution model)

-Familiarity and experience with Intel? architecture and silicon debug tools (ITP*, LA*)

-Experience with graphics validation (pre- or post-silicon) and/or design, including tools like software models, simulators, and emulators


Other desired skills:
Graphics System Validation Engineer

This job has expired.