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Job Information
Job title

Principal Architect

Company Microsoft Entertainment & Devices
Wage Not specified
Location United States, California, Mountain View
Employment type Full Time
Education Not Specified
Year Experience 4 - 5 Years of Practical Experience
Travel Not Specified
Published on 7/10/2008
Description
Job Title: Principal Architect
Job Category: Hardware Engineering
Product: Xbox Hardware
Date Posted: 04/25/2008
Job Code: 230392
Location: CA - Mountain View
Travel Required:

The Xbox Console Architecture team is hiring for a system architect position. The team is responsible for defining and delivering next generation console architectures from conception through implementation. The responsibilities include architecture analysis, key technology selection, architecture specification, communication and collaboration with extensive Microsoft teams and partner companies. The ideal candidate should have a broad background in computer architecture and have a working knowledge of how OS, driver and application code is designed and impacted by state of the art PC and/or console designs. The ideal candidate will have implemented system designs, graphics chip designs or CPU designs at a lead architecture level. Good communication and cross-group/company collaboration skills is a must. MS in computer technology related field required. 7+ Industry experience preferred.Experience with industry standard interfaces: JEDEC JC42.2, PCISIG, USB, SATA, eMMC, HDMI, DP Experience with Thermo-mechanical and acoustic trade-offs including power supply system partitioning and delivery (from the wall to the transistor) Experience with component selection and sourcing tradeoffs: Custom and second-sourcing, long-term availability, semiconductor process trends in various markets (DRAM, FLASH, Power ICs, peripheral I/O components etc..df-tc


Experience/Skills
See above

Other desired skills:
Principal Architect