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Job title

Rendering Programmer - Rendering Developer - Rendering Engineer

Company Cybercoders.com
Wage between $0.00 - $0.00 Annually
Location United States, California, San Carlos
Employment type Full Time
Education Not Specified
Year Experience 4 - 5 Years of Practical Experience
Travel Not Specified
Published on 11/5/2009
Description

Rendering Programmer - Rendering Developer - Rendering Engineer Rendering Programmer - Rendering Developer - Rendering Engineer - 3D - Xbox - PS3 - Direct3D - C++

Skills Required - rendering, C++, xbox, ps3, direct3d, hlsl, games, Rendering Programmer, Rendering Developer, Rendering Engineer

Rendering Programmer - Rendering Developer - Rendering Engineer - 3D - Xbox - PS3 - Direct3D - C++

We are willing to relocate the right candidate near San Carlos, CA!

Are you a Rendering Programmer or Rendering Engineer with HLSL experience? If so, read on.

What is in it for you?

- Competitive Base Salary
- Full Benefits
- On Site Gym
- Work in Small Teams

What you will be doing:

- Work with artists and designers to determine what new features and rendering to add into the game.
- Design, implement, and polish new cutting edge 3-D rendering features.
- Keep track of current rendering trends in top games, and suggest new technologies and rendering features to explore.

What you need:

- 5+ years game industry or related programming experience.
- HLSL programming.
- knowledge of Xbox 360 and PS3.
- Direct3D.
- Ability to work with artists to help them optimize their work and get the most they can out current platforms.
- Must be able to work closely with designers, artists, and programmers to develop compelling technology that enables innovative game systems and features.
- Ability to architect, program and optimize C++ in existing or new systems, and with a focus on one or more game related specialties.
- Ability to write clear, maintainable, portable code.

So if you are a Rendering Engineer with HLSL experience, we look forward to your Resume!

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Experience/Skills
See Above
 
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