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Job Information
Job title

Software Programmer

Company VRSim
Wage between $25,000.00 - $60,000.00 Annually
Location United States, Connecticut, East Hartford
Employment type Full Time
Education Bachelor
Year Experience Not Specified
Travel None
Published on 6/12/2008
Description

VRSim is seeking a software developer/programmer (full time or subcontractor) to work in the creation of a variety of applications.

 
Duties and Responsibilities:

  • Participate in research, development, and production of applications that utilize graphical user interfaces, visualizations, welding training, virtual reality, and/or peripheral hardware.

 Qualifications:

  • Have a BS or MS in Computer Science or a closely related field
  • Must work as a member of a team, contributing to the strategic goals and activities of the larger group as well as working independently with minimal direction
  • Excellent written and oral communication skills
  • Self-motivated with ability to prioritize
  • Strong programming, testing, and debugging skills

This position offers an exciting opportunity for a motivated individual to be at the forefront of the creative and innovative use of state-of-the-art technology for the development of immersive virtual reality.

 

For additional information on the types of projects that VRSim does, check out www.simwelder.com

 

If interested email: jobs@vrsim.net for an application.



Experience/Skills

Experience:

  • One or more years of experience programming or developing in C++.  Exceptional programmers with no experience will be considered.  Two years or more of experience preferred.
  • Experience in programming real time applications, welding applications, visual effects, visualization and programming using 3D graphics and visualization libraries (especially OpenSceneGraph), virtual reality, peripheral hardware, and/or user interfaces is a plus.
  • Strong understanding of graphics fundamentals and of 3D graphics architecture is a plus
  • Demonstrated experience in graphics programming is a plus
  • Knowledge of and/or experience in welding GMAW (MIG), SMAW (stick), and other weld processes is a plus
  •  Skills in some or all desirable:
    • C++, OpenSceneGraph, Torque
    • Knowledge of GPUs, DirectX, OpenGL, and shading languages like Cg
    • Windows platform; Linux platform is a plus

This job has expired.